1 |
EVE Ref |
text |
2 |
Market groups |
text |
3 |
Inventory |
text |
4 |
Skins |
text |
5 |
About |
text |
6 |
Data |
text |
7 |
More info |
text |
8 |
Ammunition & ChargesAmmunition for turret, missile and bomb systems can be found in this category, together with cap booster charges, mining crystals, probes, nanite repair paste and module scripts |
image |
9 |
ApparelCapsuleers can choose from a variety of exclusive clothing and accessories |
image |
10 |
Blueprints & ReactionsBlueprints are data items used in industry for manufacturing, research and invention jobs |
image |
11 |
DronesDrones are semi-autonomous robotic devices used for military and industrial purposes throughout space |
image |
12 |
Implants & BoostersCapsuleers have several options for modifying their personal capabilities, including cybernetic implants and biochemical boosters |
image |
13 |
Infantry GearSpecialist equipment for Infantry |
image |
14 |
Manufacture & ResearchThe perpetual engine of space industry is driven by vast quant**ies of materials, components and research equipment that are constantly being traded on the capsuleer market |
image |
15 |
Pilot's ServicesServices available to capsuleers include PLEX, Multiple Pilot Training, Pilot's Body Resculpt Certificates, and Skill Trading items |
image |
16 |
Planetary InfrastructureCapsuleers can exploit the planetary resources of New Eden by establis***ng command centers on the ground and orbital infrastructure in space |
image |
17 |
s***p EquipmentEquipment modules for spaces***ps, including many types of weapon, electronic, engineering, armor, s***eld and propulsion systems |
image |
18 |
s***p SKINsSuper Kerr-Induced Nanocoatings that modify the visual look of a s***p |
image |
19 |
s***p and Module ModificationsRigs and subsystems that alter a stars***p's attributes in such a way as to make it more effective in its chosen role Mutaplasmids that permanently alter a module's attributes |
image |
20 |
s***psCapsuleer spaces***ps of all sizes and roles, including advanced and faction variants of many hull types |
image |
21 |
SkillsSkills are learned by capsuleer pilots using special data chips known as skillbooks, and these are available for almost any imaginable activity that can be carried out in space |
image |
22 |
Special Edition a***etsSpecial Edition a***ets are typically limited run items a***ociated with past events in New Eden, such as the Alliance Tournament |
image |
23 |
Structure EquipmentModules that provide functionality to Structures |
image |
24 |
Structure ModificationsRigs that improve functionality in Structures |
image |
25 |
StructuresCapsuleers have many options when they decide to set up a home in space, from personal deployables to capsuleer-controlled outpost stations |
image |
26 |
Trade GoodsMany unusual goods are traded by capsuleers, including various tags, chips, tokens, charters and tools that are used in special activities or have exchange value with non-capsuleers |
image |
27 |
How to donate. |
text |
28 |
Full copyright notice. |
text |